Modelling Artist
Modelling Artist creates characters, creatures, weapons and plants. The process of a modelling artist begins by creating a mesh which looks like multiple lines overlapping each other. From this mesh the artist is able to create something that closely represents what they intended to make.
-
They do this by using multiple digital tools which includes brushes that are used within programs such as Zbrush. Other pieces of software such as Maya are also industry standard but are used to create hard surfaces objects like guns or boxes.
-
A modelling artists work begins early on in the pipeline. Once they have finished there work they pass it on to be textured and animated.
-
I however would prefer to focus in more on character and creature creation part. As I enjoy adding the detail and using Zbrush. This would mean I would most likely be texturing them as well.
-
These are some of the softwares that are used by a Modelling artist: 3D modelling and sculpting software (Blender, 3ds Max, Maya, Mudbox, ZBrush, Substance Painter, Substance Designer, Quixel, RenderMan)
What skills and requirements are needed?
-
Art: Have a good understanding of form, colour and texture and know how they can be put together.
-
Interpretation: Be able to create a 3D model from a 2D image.
-
Knowledge of 3D modelling programs, be able to use programs such as Maya, Zbrush and Substance Painter.
-
Be organised and be able to work within a set time schedule
-
Be able to work with others in there own pipelines
How to get a job
Build a show reel which showcases my best work.
Networking, meet and speak to professionals already in the field this will make it easier.
search or jobs, have a look at the companies that i would like to work in and do some research into what they do and what requirements are needed to work there.
Professionals to contact
Romain Thirion
Romain Thirion is a character artist who works for double negative in london. He recently graduated after 5 years of study's.
Linkein: https://www.linkedin.com/in/romain-thirion-726a0099/?originalSubdomain=uk
Romain has done a lot in his time, he has directed a short film called hybrids, this about sea creatures being hybrids of junk dumped in the ocean. He won awards for this.
He has also worked as a Concept artist, modeller and sculpture for Double negative. Working on films such as Avengers Infinity war, Venom and The kid who will be king.
Below is the short film he directed:
Jason Brown
Jason brown works at milk FX and has created many creatures for various films and shows. All of the assets shown in this video are from these projects:
Dinosaurs in the wild - 3d experience
Beowulf in the shield lands - TV show
Last Dragon Slayer - Film
Linkein: https://www.linkedin.com/in/jason-brown-9a4ba913/?locale=de_DE
Gael Kerchenbaum
Gael is a modeler and texture artist specialized in creature design
Linkein: https://www.linkedin.com/in/gaelkerchenbaum/?originalSubdomain=uk
Nicolas Sievers
Projects worked on:
Modelling Lead - Snow White & The Huntsman
Great Father Stag - ZBrush Maquette Sculpt And Model
Enchanted Forest - Various Plant and Animal Modelling
Fairy Facial Blend Shapes
Fable : The Journey -Cinematic
Gabriel Concept Sculpt Modelling Lead - HOP
EB Young - ZBrush Maquette Sculpt And Model
Pink Beret Bunnies - ZBrush Maquette Sculpts And Models
Bunny And Chick -ZBrush Maquette Sculpts And Models
Easter Factory - Various Machine And Prop Modelling
Digger Gopher- Modelling Transforming "SIZEMATRON" Modelling
Environment Modeler - Fast And Furious
Linkein: https://www.linkedin.com/in/nicsievers/
Mock Interview
Showreel
My Linkedin profile
Interviewing professional
Questions to ask
-
What Inspired you to go into Visual Effects?
-
What project(s) are you most proud of?
-
What do you do in your average day at work?
-
do you have to work to tight deadlines/ have to make changes last minute in a very short space of time?
-
What software's do you use within the industry for example Maya etc?
-
Have you ever worked in a different role within the industry?
This is everyone who I contacted
Romain Thirion
Jason Brown
Nic Sievers
Gael Kerchenbaum
Some people replied
Professionals who answered my questions
I found that messaging a lot of people then at least one would reply and Jason Brown did. It was tricky to get reply's as a lot of professionals are very busy with the work they have.
Jason did give a lot of good answers that helped me understand what happens in that role.
David
I messaged David a while back for my first assignment and he gave me some very detailed answers. The questions however are different to the ones I asked the other two people due to the separate time apart. David did give some very good incite to his role.
Sohrab is not in the presentation as he replied after I gave it. However, he did give me some great answers that gave me some great incite into his role as a 3D generalist.